(相关资料图)
场景描述
需要把大图中的框的图片给显示出来~类似下图
如果将图片倒置,则显示对应倒置的图片~类似下图
代码实现
let base64Canvas = document.createElement("canvas");let base64Context = this.base64Canvas.getContext("2d");// 获取框的坐标和宽高let { w, h, x, y } = data;base64Canvas.width = w;base64Canvas.height = h;base64Context.drawImage(img, x, y, w, h, 0, 0, w, h);let base64Img = base64Canvas.toDataURL("image/png");console.log(base64Img)
因为框本身就是在图片上切的,所以直接使用canvas的drawImage方法即可。
图片旋转
由于框是基于SVG画的,当图片旋转后,框的坐标其实还是基于正框下的位置,这里我想了好几种方法,最后觉得还是在基于正框切图下的基础上,再进行旋转最方便。也就是先执行上面的正常切图,再旋转~
rotateDegCutImg(w, h, rotateDeg, base64Img, callbackHandler) { let canvas66 = document.createElement("canvas"); let ctx66 = canvas66.getContext("2d"); let img66 = new Image(); img66.setAttribute("crossOrigin", "anonymous"); img66.src = base64Img; canvas66.width = w; canvas66.height = h; img66.onload = () => { if (rotateDeg == 90) { // 90 // 宽高互换 canvas66.width = h; canvas66.height = w; ctx66.rotate(Math.PI / 2) ctx66.drawImage(img66, 0, -h, w, h) } if (rotateDeg == 180) { ctx66.rotate(Math.PI) ctx66.drawImage(img66, -w, -h, w, h) } if (rotateDeg == 270) { // 270 // 宽高呼唤 canvas66.width = h; canvas66.height = w; ctx66.rotate(Math.PI / 2 * 3) ctx66.drawImage(img66, -w, 0, w, h) } let img66Src = canvas66.toDataURL("image/png"); if (callbackHandler) { callbackHandler(img66, img66Src) } } }